Blog

ShapeMaker Training Series

In the end of 2018, I was commissioned by Vidvox to author a beginner friendly, human understandable introduction to their…

Saturday, July 9th, 2022 | Blog, Instruction

ILLUM Festival Performance

I was invited to perform at the 2019 ILLUM Art.Tech.Music festival in San Francisco at the Midway venue. This was…

Wednesday, September 18th, 2019 | Blog

Open Source Demo Reel

Download every source file from every project showcased in the movecraft demo reel. Learn, remix, and share. Download links: Source Files…

Wednesday, January 9th, 2019 | Blog, Downloads, Work

Jump it up!

Over a couple of Sundays, my son Kal and I made a video game. He was in charge of game…

Thursday, January 3rd, 2019 | Blog

Visualized Piano

I’ve been producing visuals with a MIDI enabled piano. It’s been grand to work on the audio and video simultaneously…

Tuesday, August 7th, 2018 | Blog, Downloads

Splice Festival

I was very involved with the Splice Festival 2018 edition.   It was a four day festival featuring a wide…

Sunday, May 20th, 2018 | Blog, Downloads, Work

Pixel Spirit Deck Table

Download the vdmx/isf files here Get the source files from Patricio Gonzalez Vivo on Github here The Pixel Spirit deck is…

Monday, August 28th, 2017 | Blog, Downloads, Work

Timescale

  This work was commissioned and produced for the Soundwave 7 Biennale. The theme was architecture. My co-creator John Brian…

Monday, August 8th, 2016 | Blog, Work

Sugar Skull

I carved a sugar skull jack-o-lantern for Halloween in 2015 and had some fun staging a photo shoot.

Saturday, January 23rd, 2016 | Blog

NAB 2015

I spoke once again with MAXON in 2015. I decided to take Daniel Shiffman’s Nature of Code text and translate…

Saturday, January 9th, 2016 | Blog

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