Module

WNM498/699 Module 15

Congratulations! You’ve taken your first step to being a lean, mean, coding machine. Check out the great advice from an…

Sunday, January 20th, 2019 | Module

WNM498/699 Module 14

This module is all about testing and refining your installation. Be sure to check out the examples from former students…

Sunday, January 20th, 2019 | Module

WNM498/699 Module 13

In this module, you will investigate the best practices and look at examples of installations, in addition to exploring sensors…

Sunday, January 20th, 2019 | Module

WNM498/699 Module 12

Physical Simulations and simulating natural system are a great way to produce generative and naturalistic results in your computer graphics.…

Sunday, January 20th, 2019 | Module

WNM498/699 Module 11

Motion Graphics is something you’ll need to have a handle on to create dynamic interactive installations. We will look at…

Saturday, January 19th, 2019 | Module

WNM498/699 Module 10

This module continues introducing data in the processing environment, from start collection objects like arrays and ArrayLists, to simple storing…

Saturday, January 19th, 2019 | Module

WNM498/699 Module 09

This module will introduce the Processing environment. There are many similarities and a few key differences between Processing and p5.js.…

Saturday, January 19th, 2019 | Module

WNM498/699 Module 08

Continue your understanding of sound in p5 with advanced concepts like FFT and sound synthesis. FFT (Fast Fourier Transform) is…

Saturday, January 19th, 2019 | Module

WNM498/699 Module 07

Extend and expand your creative options. This module and the next deal with adding sound to your projects using the…

Saturday, January 19th, 2019 | Module

wnm498/699 Module 06

Take control of your sketches and build a useful interface using p5.dom.js. If you have some background knowledge of the…

Saturday, January 19th, 2019 | Module

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