WNM205 Motion Graphics 01

Wednesday, January 2nd, 2019 | Instruction

This undergraduate course introduces the theory and production of animated 2D graphics for multiple platforms. Concept, research, design and pre-production techniques for motion graphics projects are covered, focusing on animating with typography, graphic symbols, shapes, and color. Industry-leading software tools are employed with emphasis on classic animation principles and workflow.

Since I authored it in 2012, WNM 205 has become a fundamental course for hundreds of students. As of Jan, 2019, I’ve personally instructed the course 23 times, at a total of 354 students. I’ve overseen and worked with adjunct part-time instructors to insure standardization and progression into 305 Motion Graphics 02. Some other fun numbers: I wrote 75,000 words for the course and recorded 76 instructional videos, and made about 6 or so examples for every assignment.

The emphasis in the course isn’t just about tools. First, students get a smallish amount of theory, covering topics like language of editing, the history of motion graphics, and semiotics. Second, there is a focus on addressing a creative brief and the critique process, similar to a studio course. Finally, there is a strong focus on learning the software, Adobe After Effects. The 15-week structure introduces a new feature or technique each week which culminates in a motion graphics final project which demonstrates skills in the software, the 12 principles of animation, visual design, and conceptual execution.

Course Outline

Syllabus

Module 01
Module 02